Konstantin Gdalevich is a character and Surfacing artist working at the moment in Snowball VFX as well as in freelance projects. He has over 6 years of experience in the post-production, animation and mobile gaming fields as a 3D and character artist.
Degree in visual communication gave him the perfect balance between design and technical 3D stuff. In every character or shading asset Konstantin implementing storytelling while focusing on visual appeal.
At the moment Konstantin working as a senior surfacing artist on Disney kids show, creating clean, readable and precise shaders and textures for characters, props, and sets while maintaining the clean pipeline.